Cloneable
, ReadLimitInfo
, ToCopyableBuilder<CreatePlayerSessionsRequest.Builder,CreatePlayerSessionsRequest>
@Generated("software.amazon.awssdk:codegen") public class CreatePlayerSessionsRequest extends AmazonWebServiceRequest implements ToCopyableBuilder<CreatePlayerSessionsRequest.Builder,CreatePlayerSessionsRequest>
Represents the input for a request action.
Modifier and Type | Class | Description |
---|---|---|
static interface |
CreatePlayerSessionsRequest.Builder |
NOOP
Modifier and Type | Method | Description |
---|---|---|
static CreatePlayerSessionsRequest.Builder |
builder() |
|
boolean |
equals(Object obj) |
|
String |
gameSessionId() |
Unique identifier for the game session to add players to.
|
int |
hashCode() |
|
Map<String,String> |
playerDataMap() |
Map of string pairs, each specifying a player ID and a set of developer-defined information related to the
player.
|
List<String> |
playerIds() |
List of unique identifiers for the players to be added.
|
static Class<? extends CreatePlayerSessionsRequest.Builder> |
serializableBuilderClass() |
|
CreatePlayerSessionsRequest.Builder |
toBuilder() |
Take this object and create a builder that contains all of the current property values of this object.
|
String |
toString() |
clone, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getReadLimit, getRequestClientOptions, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, withGeneralProgressListener, withRequestMetricCollector, withSdkClientExecutionTimeout
public String gameSessionId()
Unique identifier for the game session to add players to.
public List<String> playerIds()
List of unique identifiers for the players to be added.
public Map<String,String> playerDataMap()
Map of string pairs, each specifying a player ID and a set of developer-defined information related to the
player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Player data
strings for player IDs not included in the PlayerIds
parameter are ignored.
PlayerIds
parameter are ignored.public CreatePlayerSessionsRequest.Builder toBuilder()
ToCopyableBuilder
toBuilder
in interface ToCopyableBuilder<CreatePlayerSessionsRequest.Builder,CreatePlayerSessionsRequest>
public static CreatePlayerSessionsRequest.Builder builder()
public static Class<? extends CreatePlayerSessionsRequest.Builder> serializableBuilderClass()
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