Cloneable
, ReadLimitInfo
, ToCopyableBuilder<DescribePlayerSessionsRequest.Builder,DescribePlayerSessionsRequest>
@Generated("software.amazon.awssdk:codegen") public class DescribePlayerSessionsRequest extends AmazonWebServiceRequest implements ToCopyableBuilder<DescribePlayerSessionsRequest.Builder,DescribePlayerSessionsRequest>
Represents the input for a request action.
Modifier and Type | Class | Description |
---|---|---|
static interface |
DescribePlayerSessionsRequest.Builder |
NOOP
Modifier and Type | Method | Description |
---|---|---|
static DescribePlayerSessionsRequest.Builder |
builder() |
|
boolean |
equals(Object obj) |
|
String |
gameSessionId() |
Unique identifier for the game session to retrieve player sessions for.
|
int |
hashCode() |
|
Integer |
limit() |
Maximum number of results to return.
|
String |
nextToken() |
Token that indicates the start of the next sequential page of results.
|
String |
playerId() |
Unique identifier for a player to retrieve player sessions for.
|
String |
playerSessionId() |
Unique identifier for a player session to retrieve.
|
String |
playerSessionStatusFilter() |
Player session status to filter results on.
|
static Class<? extends DescribePlayerSessionsRequest.Builder> |
serializableBuilderClass() |
|
DescribePlayerSessionsRequest.Builder |
toBuilder() |
Take this object and create a builder that contains all of the current property values of this object.
|
String |
toString() |
clone, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getReadLimit, getRequestClientOptions, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, withGeneralProgressListener, withRequestMetricCollector, withSdkClientExecutionTimeout
public String gameSessionId()
Unique identifier for the game session to retrieve player sessions for.
public String playerId()
Unique identifier for a player to retrieve player sessions for.
public String playerSessionId()
Unique identifier for a player session to retrieve.
public String playerSessionStatusFilter()
Player session status to filter results on.
Possible player session statuses include the following:
RESERVED – The player session request has been received, but the player has not yet connected to the server process and/or been validated.
ACTIVE – The player has been validated by the server process and is currently connected.
COMPLETED – The player connection has been dropped.
TIMEDOUT – A player session request was received, but the player did not connect and/or was not validated within the time-out limit (60 seconds).
Possible player session statuses include the following:
RESERVED – The player session request has been received, but the player has not yet connected to the server process and/or been validated.
ACTIVE – The player has been validated by the server process and is currently connected.
COMPLETED – The player connection has been dropped.
TIMEDOUT – A player session request was received, but the player did not connect and/or was not validated within the time-out limit (60 seconds).
public Integer limit()
Maximum number of results to return. Use this parameter with NextToken
to get results as a set of
sequential pages. If a player session ID is specified, this parameter is ignored.
NextToken
to get results as a
set of sequential pages. If a player session ID is specified, this parameter is ignored.public String nextToken()
Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.
public DescribePlayerSessionsRequest.Builder toBuilder()
ToCopyableBuilder
toBuilder
in interface ToCopyableBuilder<DescribePlayerSessionsRequest.Builder,DescribePlayerSessionsRequest>
public static DescribePlayerSessionsRequest.Builder builder()
public static Class<? extends DescribePlayerSessionsRequest.Builder> serializableBuilderClass()
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