CopyableBuilder<ListBuildsRequest.Builder,ListBuildsRequest>
, SdkBuilder<ListBuildsRequest.Builder,ListBuildsRequest>
public static interface ListBuildsRequest.Builder extends CopyableBuilder<ListBuildsRequest.Builder,ListBuildsRequest>
Modifier and Type | Method | Description |
---|---|---|
ListBuildsRequest.Builder |
limit(Integer limit) |
Maximum number of results to return.
|
ListBuildsRequest.Builder |
nextToken(String nextToken) |
Token that indicates the start of the next sequential page of results.
|
ListBuildsRequest.Builder |
status(String status) |
Build status to filter results by.
|
ListBuildsRequest.Builder |
status(BuildStatus status) |
Build status to filter results by.
|
copy
apply, build
ListBuildsRequest.Builder status(String status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY – The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED – The game build upload failed. You cannot create new fleets for this build.
status
- Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY – The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED – The game build upload failed. You cannot create new fleets for this build.
BuildStatus
ListBuildsRequest.Builder status(BuildStatus status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY – The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED – The game build upload failed. You cannot create new fleets for this build.
status
- Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY – The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED – The game build upload failed. You cannot create new fleets for this build.
BuildStatus
ListBuildsRequest.Builder limit(Integer limit)
Maximum number of results to return. Use this parameter with NextToken
to get results as a set
of sequential pages.
limit
- Maximum number of results to return. Use this parameter with NextToken
to get results as
a set of sequential pages.ListBuildsRequest.Builder nextToken(String nextToken)
Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
nextToken
- Token that indicates the start of the next sequential page of results. Use the token that is returned
with a previous call to this action. To specify the start of the result set, do not specify a value.Copyright © 2017 Amazon Web Services, Inc. All Rights Reserved.