Cloneable
, ReadLimitInfo
, ToCopyableBuilder<PutScalingPolicyRequest.Builder,PutScalingPolicyRequest>
@Generated("software.amazon.awssdk:codegen") public class PutScalingPolicyRequest extends AmazonWebServiceRequest implements ToCopyableBuilder<PutScalingPolicyRequest.Builder,PutScalingPolicyRequest>
Represents the input for a request action.
Modifier and Type | Class | Description |
---|---|---|
static interface |
PutScalingPolicyRequest.Builder |
NOOP
Modifier and Type | Method | Description |
---|---|---|
static PutScalingPolicyRequest.Builder |
builder() |
|
String |
comparisonOperator() |
Comparison operator to use when measuring the metric against the threshold value.
|
boolean |
equals(Object obj) |
|
Integer |
evaluationPeriods() |
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
|
String |
fleetId() |
Unique identifier for a fleet to apply this policy to.
|
int |
hashCode() |
|
String |
metricName() |
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
String |
name() |
Descriptive label that is associated with a scaling policy.
|
Integer |
scalingAdjustment() |
Amount of adjustment to make, based on the scaling adjustment type.
|
String |
scalingAdjustmentType() |
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
static Class<? extends PutScalingPolicyRequest.Builder> |
serializableBuilderClass() |
|
Double |
threshold() |
Metric value used to trigger a scaling event.
|
PutScalingPolicyRequest.Builder |
toBuilder() |
Take this object and create a builder that contains all of the current property values of this object.
|
String |
toString() |
clone, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getReadLimit, getRequestClientOptions, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, withGeneralProgressListener, withRequestMetricCollector, withSdkClientExecutionTimeout
public String name()
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.
public String fleetId()
Unique identifier for a fleet to apply this policy to.
public Integer scalingAdjustment()
Amount of adjustment to make, based on the scaling adjustment type.
public String scalingAdjustmentType()
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity – add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity – set the instance count to the scaling adjustment value.
PercentChangeInCapacity – increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
ChangeInCapacity – add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity – set the instance count to the scaling adjustment value.
PercentChangeInCapacity – increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
ScalingAdjustmentType
public Double threshold()
Metric value used to trigger a scaling event.
public String comparisonOperator()
Comparison operator to use when measuring the metric against the threshold value.
ComparisonOperatorType
public Integer evaluationPeriods()
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
public String metricName()
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions – number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions – number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions – number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions – number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number includes game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances – number of instances currently running a game session.
IdleInstances – number of instances not currently running a game session.
ActivatingGameSessions – number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions – number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions – number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions – number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number includes game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances – number of instances currently running a game session.
IdleInstances – number of instances not currently running a game session.
MetricName
public PutScalingPolicyRequest.Builder toBuilder()
ToCopyableBuilder
toBuilder
in interface ToCopyableBuilder<PutScalingPolicyRequest.Builder,PutScalingPolicyRequest>
public static PutScalingPolicyRequest.Builder builder()
public static Class<? extends PutScalingPolicyRequest.Builder> serializableBuilderClass()
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