@Generated(value="software.amazon.awssdk:codegen") public class FleetCapacityExceededException extends GameLiftException implements ToCopyableBuilder<FleetCapacityExceededException.Builder,FleetCapacityExceededException>
The specified fleet has no available instances to fulfill a CreateGameSession
request. Clients can retry
such requests immediately or after a waiting period.
Modifier and Type | Class and Description |
---|---|
static interface |
FleetCapacityExceededException.Builder |
Modifier and Type | Method and Description |
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static FleetCapacityExceededException.Builder |
builder() |
static Class<? extends FleetCapacityExceededException.Builder> |
serializableBuilderClass() |
FleetCapacityExceededException.Builder |
toBuilder()
Take this object and create a builder that contains all of the current property values of this object.
|
errorCode, errorCode, errorMessage, errorMessage, errorType, errorType, getMessage, headers, headers, rawResponse, rawResponse, requestId, requestId, serviceName, serviceName, statusCode, statusCode
retryable
addSuppressed, fillInStackTrace, getCause, getLocalizedMessage, getStackTrace, getSuppressed, initCause, printStackTrace, printStackTrace, printStackTrace, setStackTrace, toString
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
copy
public FleetCapacityExceededException.Builder toBuilder()
ToCopyableBuilder
toBuilder
in interface ToCopyableBuilder<FleetCapacityExceededException.Builder,FleetCapacityExceededException>
public static FleetCapacityExceededException.Builder builder()
public static Class<? extends FleetCapacityExceededException.Builder> serializableBuilderClass()
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