public static interface PlayerLatencyPolicy.Builder extends CopyableBuilder<PlayerLatencyPolicy.Builder,PlayerLatencyPolicy>
| Modifier and Type | Method and Description |
|---|---|
PlayerLatencyPolicy.Builder |
maximumIndividualPlayerLatencyMilliseconds(Integer maximumIndividualPlayerLatencyMilliseconds)
The maximum latency value that is allowed for any player, in milliseconds.
|
PlayerLatencyPolicy.Builder |
policyDurationSeconds(Integer policyDurationSeconds)
The length of time, in seconds, that the policy is enforced while placing a new game session.
|
copyapply, buildPlayerLatencyPolicy.Builder maximumIndividualPlayerLatencyMilliseconds(Integer maximumIndividualPlayerLatencyMilliseconds)
The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
maximumIndividualPlayerLatencyMilliseconds - The maximum latency value that is allowed for any player, in milliseconds. All policies must have a
value set for this property.PlayerLatencyPolicy.Builder policyDurationSeconds(Integer policyDurationSeconds)
The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.
policyDurationSeconds - The length of time, in seconds, that the policy is enforced while placing a new game session. A null
value for this property means that the policy is enforced until the queue times out.Copyright © 2017 Amazon Web Services, Inc. All Rights Reserved.